Prey: Mechanic (Polycount Art Challenge, Feb - March 2018)

This project was a lot of fun and allowed many learning opportunities :)
Clothing base was done in Marvelous Designer, textures I used Substance Designer and Painter. The head was a combination of sculpted details in ZBrush with projected data from Textures.xyz in Substance Painter.
Concept by Fred Augis: https://www.artstation.com/artwork/K93bW